New Prototype - Grasping Mortality
Grasping Mortality » Devlog



I've made a new project while learning Unity. My previous project, Relevance, was made with Unreal, and I didn't like working too hard to get a 2D game done. Now that I'm more familiar with Unity I might stick to it.
The project is based around the idea of becoming more powerful the closer you are to dying. It was originally meant to be an entry at a game jam, but I passed up the opportunity. Then I decided to work on it as a personal learning project. So hey, check it out if you've got some time to waste.
Thank you for your time :)
Files
GM Project Windows.zip 36 MB
22 days ago
GM Project Linux.zip 35 MB
22 days ago
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