Grasping Mortality
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Devlog
- June 09, 2025 by Mikashi#graspingmortality, #2d, #pixelart, #top-down, #adventure, #actionI've made a new project while learning Unity. My previous project, Relevance, was made with Unreal, and I didn't like working too hard to get a 2D game done. Now that I'm more familiar with Unity I mi... Continue reading